His Captain Ability is actually not bad, but its only for Drivens and they're not exactly the strongest class. Once the King of OPTC, now the laughing stock. Be that as it may, the fact is that he's not really utilised as a Captain. ・Fighter Group … Non-farmable filters (Click Non-Farmable Filter Above) Limited RR-only Hide lim. But the ones above are definitely likely to happen :D. The other changes I'm not so sure about. That is especially true if they're ranked with the same rank (e.g. Even disregarding his CA, his special is pretty decent as well and provides a 90% damage reduction, beneficial orbs, a heal and a 20% HP cut. Blackbeard has definitely been pushed aside by Carrot, who does the same thing just much better. Poor stats and a niche special means his captain ability can't carry him. Every FNAF Character (Updated to Dreadbear DLC) IDV Characters (December 2020) darkfic tropes. I'm confident that Kaido will see more play than Luffy/Law in the foreseeable future, but I still think that Luffy/Law has an edge when it comes to the most difficult content in the game. No way is Law in the same ranking (A) as CRACKER (also A) who is a good captain, a graet sub, and almost irreplaceable as a support for Garp v6. OPTC Tiers. I feel like Sabo is an underrated captain right now. Galletitas disponibles en Argentina. Laboon is one of those units you really don't want to evolve, he sucks all around. Still... he's garbage. I dunno what's holding him back exactly, but for some reason there's always better units around. By using our Services or clicking I agree, you agree to our use of cookies. v2 Sanji and v2 Mihawk (as well as v1 Rayleigh) are all capable leads but no one is really using them. Enemy units have gotten so much beefier over the past month (almost all new content features units with 10,000,000+ health) that Enel just isn't able to zap them reliably anymore. Story-mode Guide. While you won't see them as leads for colos/raids anymore, as soon as you hear the word "Garp Challenge", you start to see. Like a few other units on this list, v1 Shanks is absolutely garbage in almost all regards, but his one selling point is that he is one of the very best additional tap damage dealers in the game. This list takes into account a number of factors that contribute to a unit's "strength", such as: How suited the unit is to dealing with the current meta. He's outdated as a captain and while the orb boost still looks juicy, no one really runs a Striker only team anymore. These are my own opinions. Most prominently, that feature was used in the first Kizuna event in order to reach levels 160+ or so. One Piece Treasure Cruise; Special Level? Even if it did work properly, you'd usually be better off bringing another unit that provides a second boost. Now the turns have tabled though, and I'd argue that v2 Aokiji is the stronger option of the two. Still, for some extremely long challenges (or forests), he could certainly be a valuable asset. But yeah, its not hard to break down why Sabo/Koala are S tier when you compare to snakeman. Cereal. BEBIDAS. But he has some utility and is a x2 Color Affinity booster for Shooters, so that in itself might give him some play. But that's it. He's certainly not the strongest character, but if we look at the list in terms of a combination of strong, useful, usage, replaceability etc., I'd argue that Kaido at least belongs in the S-tier (though if S+, S or S- is certainly arguable). I agree with some places and disagree with some others, but that's life. She even sees occasional play as captain for some challenging content due to her insane healing in her CA. We judge characters by several "rules": Character's Strength - includes Stats, Captain Skill and Special; Character's Versatility - How many different types of teams will this character fit in. Niche character for fortnights with annoying lock preemptives. Legends ranked within the same tier are comparably good. See v2 Mihawk to some extent. Read more > Sugo-Fest Event. The main reason she's in the B-tier is that she's one of the absolute best support units since she boosts STR, DEX and QCK characters base ATK by 10%. Mr. Utility himself. Good low cool down special, mostly used for speed running fortnights, but low attack makes him not look as good as he really is. They haven't been used that much at least for now since coming out. Fruit. His special in combo with Marco special and captain ability give some of the highest damage outputs in the game. Slightly worse then Kuro and because of that won't ever see any use. He's also super versatile and can probably deal with any "multiple-enemies" boss stage on his own for a long time to come. Could see occasional use perhaps, especially maybe in Kizuna. They guarantee matching orbs (barring any debuff), provide a massive heal, and, most importantly, reduce two separate debuffs (which you can choose) by a whopping 10 turns. He's been eclipsed as the best Shooter captain in the game by the arrival of Halloween Ace who also boosts ATK, so there's practically not much use for Capone anymore and he thus slid down the list. Bad F2P figher lead with decent special but no real uses. Character's Future - This factor affects it less than the above 2, but it is important to consider the unit's future. He also has a very useful support ability! The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. If not for his support ability, v1 Whitebeard might very well have ranked dead last in this list. Rather disappointing special, there are great orb manipulating alternatives in the game. Tier List; Concepts; v0.0.2 All stats are before cotton candies and/or limit break. But on the bright side, if you actually end up delaying enemies, his special provides a conditional boost as well as matching orbs on a bunch of classes and a cooldown reduction effect on top. She saw a bit of play recently when her 6+ came out, but that died down fairly quickly again. That is especially true if they're ranked with the same rank (e.g. Horror Tier List Templates. Ships Guide. Chain multiplier or chain coefficient reduction? They should at least be the same rank. Even without the delay effect, his special is still very solid since orb matchers are always nice to have. Niche captain. Also a great support unit for Luffy if you don't have v2 Sanji. The support ability is pretty insane but it should be mentioned that there's no need to even put a single point in it if you have Snakeman, since he's 100% the better Support unit every time. Tips for New OPTC Players and a Roadmap. It's a shame, but v2 Jinbe was just never "meta". He also doesn't have a support ability. Outclassed by, He has high HP and fairly low attack. He's also the best support unit for the most used character in the game (Jack), so there's that. With his limit break extension he reaches 2245 ATK, of which 9% can be transferred to any other unit (except Luffy). That's good right? Their swap ability helps reduce paralysis, but most importantly, their special when used one after the other in two separate turns provides an ATK, Orb and Color Affinity boost. Definitely a fair point that about Kaido that a lot of people are echoing. Just like every v1 Chopper evolution path, he's not good at anything, Great special with a low CD you can grab early on, Great stat stick, but with a useless special. I genuinely don't know if I've ever used him (aside from the TM in which he was boosted). Carrot, A Mystical White Sulong. Her special is amazing in that it heals you to full HP almost guaranteed as well as provides Rainbow orbs, which are maybe even stronger than they used to be. The other reason he's here is that Snakeman is just better and you should super-evolve him asap. Not only does it have utility in the form of paralysis and burn reduction, but it also provides a half-universal Color Affinity and Orb boost. I have maxed out the other two, but I'm not sure how useful that one is for them, and I'm kinda low on RCV Bind tomes. - Francis. alext96 - February 22, 2020. Some people will definitely disagree with this ranking and I also think v2 Jinbe is theoretically a very capable captain... but the reality is that no one wants to bother with him. If there's ever an easy island that doesn't give a lot of EXP, there's no reason whatsoever to not use this beautiful creature. He's a pretty lame unit, he's good for silence removing until sockets are released. I could certainly see him be useful even as a lead for future Kizuna. Captain ability is situational, but can be used against some raids. Here begins the first step for reroll. It provides a very strong x3 chain lock and a x2.25 orb boost to three classes. Mostly for collection though. How often you can expect to see them being used. This doesn't mean that my list is more (or less) correct than other lists/rankings. Fast Food Restaurant. Niche and is usually used in very specifics scenarios. However, he has a fairly good special. Mihawk is an intriguing captain with insane damage potential due to his chain multiplier mechanic, but the problem is that he requires 6 Slasher characters to even function. Currently? He certainly had his time in the spotlight. Haha, fair enough! Log In Sign Up. Follow everything with a grain of salt and try to experience the usefulness of these units yourself if possible. You lost me after kaido s++. In actuality it didn't even take that long? They may and will differ from what other people think. B Tier - Reliably good units, but will compete for spots in a team. Everything One Piece Treasure Cruise! Don't use him. Niche captain ability, good for beginners. Can be used as a lead for shooter fortnights other than that no uses. Decent orb converter, there'll be better options in the future. I think it's undeniable that Kaido will be used a ton because he's so easy and fast. Most recently, he was one of the key members in the Infinity-Kizuna teams alongside Brook and Magellan. Thanks for the well thought out post! Her stats are utterly terrible and so is her captain ability. These units are versatile and strong. Here's to hoping that his eventual 6+ (if that ever arrives) will give him some much needed utility, because it will take A LOT to make Log Luffy even remotely relevant again. Horror Movie Killers. In this case it is purely preference of play, same reason people use Carrot/Kaido everytime they can work. Great quick captain but still not as good as the others. So its worth putting in the effort to get them to max or close to max level. Bind + Despair reduction? (He is surely S now, but imo he will go down the next months), What happened to KFL though? Luffy/Law are tied for the highest (I think?) While his special is pretty good in providing a x2.25 boost to STR/INT characters, it suffers from the fact that it also randomises matching orbs, which usually means bringing another unit to help fix that again. Good max attack for a starting unit, gets tossed aside pretty quick though. And mono-class teams are weak. A 20% health cut as well as a pretty strong tap damage boost is actually pretty decent. Maybe like 2 hours to write up everything. I've already made a few adjustments here and there :D. I know others have already given their opinions but here's what I jotted down while reading through your list: If it were a year ago, I could see v1 Law being A tier when 6+ Enel was meta. Upon reading the comments or with each new release, there will be changes in the ranking of the units. Might be useful as a filler for a beginner but definitely no uses in the future. To top it off, their swap ability reduces Bind and Silence duration and they're actually not too bad as a lead either. Global Tier List-Whitebeard Pt.3 and New Legends 02/07/16. 2 turns of x1.5 orb boost is amazing until Marco gets books or you sub in Doflamingo. Most people only talk about Luffy/Law and Kaido these days, but I feel like Bullet is not far off from them at all. It seems that with OPTC version 8.2, Bandai changed the tutorial structure and the old reroll files are incompatible with it. OPTC Tiers. This method sacrifices some gems we got in the mail immediately after finishing the tutorial (used to be over 50, now it’s usually less than 20) for a simpler in-game method of rerolling for Straw Hat legends. He's got it. The captain ability is okay but only to three colors and requires sometimes an awkward attack order. C Tier - Niche units. DEX. v1 Jinbe sees enough use as a sub that I'd put him at B- with v1 Rayleigh instead of C, imo. We graded only the final evolution (with exceptions) of Rare Recruit Units, Fortnight Bosses, Raid Bosses, and Story Bosses. He even makes TND and RCV orbs benefical as a sailor. But even outside of Kizuna, I believe that Brook has the potential to bypass many different challenges if we would all try a bit harder to build teams with him. The buff extension is pretty neat in theory, but in practice is rather useless due to enemy preemptives. Doesn't even change BLOCK orbs into matching. He "only" boosts three colors and aside from himself, he "only" boosts them by x4... That's still pretty bonkers though and he also reduces damage by 20% and, best of all, reduces any and all Despair and Paralysis effect by 10 turns. Other then these few thoughts, I agree with almost everything on the list as it was when writing this. Looks like you're using new Reddit on an old browser. Will find use on most teams due to his amazing special and its low max cooldown (10 turns). تقييم لبعض المطاعم . Image Export Download Image (otherwise, right-click > copy) × Removed Legends (Click icons to unhide legends) × - rainbow mode - super rainbow mode - remove legends from list. A good option for laboon sub as captain. Aucune. Can probably clear most content, but why bother theory crafting a team for half an hour when you can use a Snakeman or Luffy/Law braindead team instead. RR-only PF Limited RR-only Hide PF lim. They're definitely a very strong lead, but it's not quite as good as the other guys in the S-tier and it's only for two classes. Read more > Written Guides; Story Adventure Info. I realise I may have overemphasised support abilities and tap damage sailor abilities. That in itself is worthy of an "A" rating. Healing? Dinghy Ship Name Ship Description Dinghy The first ship Luffy used when he set off from Fushia Village. Paralysis reduction? There's better RRs or F2P units if you're looking for a captain, and the beneficial orb boost doesn't really do much either. His stats are low and his special is useless. They're the best Driven unit in the game and a x4.25 ATK boost when combined is certainly strong enough to deal with most boss stages. His stats are too low, unfortunately. I wish delaying enemies would be a more prominent feature in the game, but as it stands, half of what makes Katakuri cool is utterly useless in the meta. He's bad. Very niche. While it's fun for a while, you quickly start to wish for a more straightforward feature. Powerhouse are also still arguably the best class in the game. Super fast. Luffy/Law is a 4.5xer, Sabo/Koala is a 4.0 to 4.5 (requirement: 6 Perfects), gradually strenghtening, which is inferior to a 4.5xer, Snakeman has 2 innate matching orbs and cooldown reduction in his captain ability, which is worth mentioning imo, Snakeman doesn't have heal in his CA or RCV boost, although his HP boost is 26.56% stronger, if I did the math right, Snakeman has a two-stage special which is certainly not a disadvantage, Removing orbs not beneficial is a strong point, however unless the boss clears buffs first and then applies the debuff (like Colo Morley), Snakeman's own orb beneficial buff (carried over from the previous stage) will cancel the attempt of the boss (like Colo Jinbe), I agree that Sabo/Koala is an extremely strong and versatile legend, however I don't think that they are definitively better than Snakeman. Arguably the strongest captain in the game right now. He's also somewhat dependent on v2 Zoro as a sub. FacebookTwitterGoogle+LinkedIn Also, Barto’s Boat is sometimes more useful thanks to the added tankiness, Aokiji bike isn’t always the optimal choice. It's likely that Halloween Ace will see quite a lot of play in the future due to him being Ace, due to his Captain Ability and because of his 10 turn Bind reduction, but time will tell for how long he'll remain S-tier. Only sees use if you don't have Capone or Ace... but then you wouldn't use Shooters anyway. Read more > Ships. Alas, the spotlight has moved elsewhere. cloud_download Charger une Tier List delete Supprimer une Tier List. Again (going by your definition of S -Strongest, A - very strong, B - strong), I think Brook would be a B+ instead of an A- but that's pretty nitpicky. Pin it 0. Nekomamushi used to outshine him, now he's definitely the more useful of the two. Very useful sub. He's got it. My boy KFL is also one of those units I use daily due to the fact that he's one of the best additional tap damage dealers in the game. He might've been a decent sub if not for the weird requirement of needing to be captain to get the x2.75 chain lock. The reason I'm using him on a daily basis is simply because he's the second strongest additional tap-damage sailor ability unit in the game. Usually preferred more as a sub then captain. After the first two weeks of their release, I've barely seen Sabo/Koala pop up in non-Kizuna teams. During his last moments, he reminisced about the family he created over his long pirate career. Tier List; Concepts; Alpha 0.2.0 Patch Notes: 0.2.0 . I think people have already said a lot of the (minor) issues I have as well, so I’ll just say congratulations on finishing such a massive piece of work. His captain lead makes him an amazing F2P unit. I'm pretty confident that Luffy/Ace could still beat almost all content in the game with the right subs, but they're definitely not in the top tier of Captains anymore, especially since they only boost one class. Tier List; Autres pages Liste des personnages des Cartes aux trésors Liste des personnages des combats de l'amitié Liste des personnages de la fête des pirates Liste des personnages limités au recrutement rare Personnages utiles Comment les guides sont-ils rédigés ? Nice fixed damage on a low cool down will make him good for Sengoku teams to clear turtle times, As a captain he is okay but fighters are by far the worst class in the game as a leading type. And also a question, do you think it's worth to max out Sabo/Koala's RCV Bind Removal LB Ability? Support Ability Lost her value a bit because Zephyr won't come but she's still useful against Aokiji. However, Boa is not in the worst spot in the world since she's still a x2 Color Affinity booster with a delay and a 12 hit damage special. Kaido is fast. He's the OG "Bandai-WTF-are-you-thinking-what-the-hell-is-this-Powercreep" unit in the game. "2020, aÑo de la pluriculturalidad de los pueblos indÍgenas y afromexicano" siguenos: When they were released, people scoffed at v2 Aokiji and instead preferred the sexier v2 Akainu. Same special as Buggy but has lower stats. Needed for a mission later on in Orange Town, don't get rid of him if you get him. Becomes niche with Enel boosting quick units by x2 and down the line Aokiji boosting Impact types by x1.75. It's hard to overstate how damn valuable v2 Katakuri was and still is. Is needed for Heracles speedruns. Comida Española. Despite the fact that I'm not a fan of "mono-class" captains, I feel like Barto/Cav still deserve a spot in the A-tier. Great special, captain ability, and stats. Whole tier list revamp. Wow. Still a very good F2P option for impact boost. He will remain in the S tier until a better EXP captain comes around. Events Guide. Box Posts (Day [###] posts, retirement, etc), Press J to jump to the feed. Like many others, v2 G4 Luffy suffers from the fact that his reason of existence is to be a strong captain - and yet there are many better captains around nowadays. Needed for a mission in Shells Town, don't get rid of him. Read more > Coliseum. Read more > Missions . He was one of the very first units to ever reduce enemy barrier duration, but nowadays a bunch of RRs do it and do it better. His CA is still pretty solid and his special practically provides matching orbs if you use him as a Captain while also featuring a very strong damage boost. Also, history has shown that people rarely play around a lot with chain boosting captains. I'd personally bump Law from A to the C+ tier (aka occationally useful) or maybe a B-. Just missing out on the S-tier is also Carrot. Pretty strong stuff. Soul king Brook the straw hats undead musician (25 march 2018) Classes: Freespirit; Slasher; Stats: Atk: 1350; HP: 2855; Rcv: 380; Combo: 5; Slots: 5; Cpt. You can still use him though either as a support on one of the kids or as a x2 ATK booster for three classes (notable mention that. Bad stats and his special would be decent if it weren't for the 20(25) cooldown. BEST and WORST Pirate Rumble (PVP) Units | Tier List | One Piece Treasure Cruise | ワンピース (トレクル) ... My thoughts on the Global Sugofest & Inactivity on OPTC. Read more > Rankings. Not even commenting on him seems mean :(, Was on my mobile earlier, so I didn't see the full comment of yours! Tired of pulling him in Sugo, yet? Nami is in a pretty good spot I feel like. Amazing unit is outclassed in almost every aspect by Marco but still sees use in current and future content. Judge has fallen off quite a bit. Tier 0: God Tier. I just don't know what to say. Imo one of the most fun units to use, but unfortunately he's relatively niche. For collection purposes. And there is already a debuff that absolutely devastates this character. Other then that very bad other wise. Tanky quick lead, can clear more content then Ace, and his special makes farming Doflamingo easier. Forests of Training Guide. Cracker for example, 16 turn cd. - 4.5x burst captain(Snakeman 4.0 to 4.25 MAX), - 2.25 attack boost(snakeman weaker orb boost over 2 turns I believe its situational), - Strong but not universal orb manipulation + common niche usefulness that removes orbs not beneficial. Only very few teams with v2 Jinbe exist on Nakama Network or on Youtube and the reason is his awkward special mechanic. Everything One Piece Treasure Cruise! They have a pretty unique captain ability based on color affinity, but it's not too strong unfortunately. The potential Limit Break extension even makes him a viable captain again, but even without it, Shanks has two amazing features. He can sometimes be useful in the Kuma raid as he's weak enough to help out with stalling in the fourth wave, and he generates, Low stats, bad captain ability but a useful special. A Tier - Rarely outclassed. If you haven't done so, max his support ability asap. Same for Luffy/Ace. I'm gonna be brief on this one. The rest seem like very valid comments, although minor adjustments. Has no uses other than in the T-Bone fortnight not even for Princess Turtle as striker Croc has a stronger poison. This guy is useless. The main objective instead is to provide newer (and older) players with a source of information for judging how good a legend roughly is, who they should focus on, what the primary usefulness of a legend is and how happy (or unhappy) they should be about their pulls. One of the few captains that can knock out 99% of the content in this game, He has bad stats in general, but combos well with CP9 Story Lucci when he gets released, Wapol sees no play until Raid Boss Kuma gets released, Good F2P Impact captain and works with Blamenco for all red orbs, Strong captain ability & a simple but great special, He may suck now, but he'll be the most wanted when Magellan releases, Has a HUGE attack multiplier for such an underwhelming unit, Great slasher booster, vital in a ton of slasher teams. A 90% damage reduction on top of a 2 turn special cooldown reduction for Powerhouse characters while restoring his own CD by 2 turns when it's rewinded is not too bad compared to many other legends. Aside from the fact that he withstands 20 turns of silence, his power is in his special. The strongest part about him however is the x1.5 color affinity boost to all Shooters in the last stage if you equip him to a Shooter unit as support. Information, guides, tips, news, fan art, questions and everything else Treasure Cruise related. Number 1 is that his special is still pretty unique and can still sometimes (2-3 times a year) be used to bypass an enemies' revival stage. Well... she makes three orbs matching most of the times, boosts ATK of two colors and delays, but that's nothing that a whole legion of RRs can't do better nowadays. His 6+ gave him a little bit of utility in the form of a three turn reduction of ATK Down and Bind, but unfortunately that's not enough to make Neko relevant again. Could also be an option as a support character on Robin when you want to reduce Paralysis but don't have any room left.
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